If you are a Questing Knight
From Infictive
The book opens and you are washed in a burst of glitter, the glitter brings darkness with it and you pass out, coming to sitting cross legged in front of a campfire. The savory smell of cooking rabbit and turnapples freshly pulled from the ground delight your sences. Your mind has new memorys, though not strong ones of life here in this world. You know that you are a knight in the service of King Olewot Vinzears.
Your page, Bando McCone is making tea. Your horse rests, tied to a tree. A Peacefull night with faint sounds of night birds.
Suddenly the campfire explodes into purple green flames that form into the face of King Olewot's mage, Plume Garrock. The green flame tells you that your commanded by the King to go on a vital quest...
- 1 If you are to defeat the deadly Kirmok and make the local people safe again
- 2 If you are to hunt down the legendary black unicorn and bring Plume Garrock back it's horn
- 3 If you attempt to end a jousting match for the honer of your King
- 4 If you are to retrieve the broken sword of wisowero and have the drawfs on wpofdo fix it
- 5 If you are to save the King's daughter who has been captured by a troll
- 6 If you are to recover the great safforie jewell stolen by the reddish skin rat faced gnorfs

